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Chess openings explained

The ideas and plans in plain English — then play each opening yourself against a real engine that grades every move. No sign-up.

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Italian Game
King's Pawn (1.e4 e5) · C50–C54 · You play White
Learn the Italian Game (1.e4 e5 2.Nf3 Nc6 3.Bc4): the plans, the main line, and the club-level traps. Watch it on the board, then try it yourself against a real engine — free, no sign-up.
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Ruy Lopez (Spanish)
King's Pawn (1.e4 e5) · C60–C99 · You play White
Learn the Ruy Lopez / Spanish (1.e4 e5 2.Nf3 Nc6 3.Bb5): the pin on c6, the plans, and the famous 'Spanish torture' squeeze. Watch the main line, then try it against a real engine — free.
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London System
Queen's Pawn (1.d4) · D02 · You play White
Learn the London System (1.d4 and Bf4): a solid, low-theory setup you can play against almost anything. The plans, the pitfalls, then try it yourself against a real engine — free.
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Caro-Kann Defense
Black vs 1.e4 · B10–B19 · You play Black
Learn the Caro-Kann (1.e4 c6): a rock-solid reply to 1.e4 that frees the light-squared bishop. The plans, the structure, the pitfalls — then try it against a real engine, free.
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Scotch Game
King's Pawn (1.e4 e5) · C45 · You play White
Learn the Scotch Game (1.e4 e5 2.Nf3 Nc6 3.d4): open the centre on move three, the plans, the main line, and the club traps. Try it against a real engine — free, no sign-up.
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Vienna Game
King's Pawn (1.e4 e5) · C25–C29 · You play White
Learn the Vienna Game (1.e4 e5 2.Nc3): a flexible King's Pawn opening with a delayed f4 punch. The plans, the gambit lines, the traps — try it vs a real engine, free, no sign-up.
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King's Gambit
King's Pawn (1.e4 e5) · C30–C39 · You play White
Learn the King's Gambit (1.e4 e5 2.f4): the romantic-era attacking gambit, its plans, key lines, and traps. Watch it, then try it against a real engine — free, no sign-up.
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Bishop's Opening
King's Pawn (1.e4 e5) · C23–C24 · You play White
Learn the Bishop's Opening (1.e4 e5 2.Bc4): aim at f7 before Nf3, dodge sharp defences, and learn the plans. Watch it, then try it against a real engine — free, no sign-up.
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Ponziani Opening
King's Pawn (1.e4 e5) · C44 · You play White
Learn the Ponziani (1.e4 e5 2.Nf3 Nc6 3.c3): an old, offbeat try for a big centre with d4. The plans, the key replies, the traps — try it vs a real engine, free, no sign-up.
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Four Knights Game
King's Pawn (1.e4 e5) · C46–C49 · You play White
Learn the Four Knights (1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6): a symmetrical, principled opening, its plans and the Spanish Four Knights. Try it vs a real engine — free, no sign-up.
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Sicilian Defense
Black vs 1.e4 · B20–B99 · You play Black
Learn the Sicilian Defense (1.e4 c5): Black's most popular, most aggressive reply to 1.e4, shown here in the Najdorf main line. The plans, the structure, the pitfalls — then try it vs a real engine, free.
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French Defense
Black vs 1.e4 · C00–C19 · You play Black
Learn the French Defense (1.e4 e6 2.d4 d5): a rock-solid, strategic reply to 1.e4 built on a strong pawn chain. The plans, the structure, the pitfalls — then try it vs a real engine, free.
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Scandinavian Defense
Black vs 1.e4 · B01 · You play Black
Learn the Scandinavian Defense (1.e4 d5): the most direct reply to 1.e4, hitting the centre at once. The plans, the queen retreat, the pitfalls — then try it vs a real engine, free.
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Pirc Defense
Black vs 1.e4 · B07–B09 · You play Black
Learn the Pirc Defense (1.e4 d6 2.d4 Nf6 3.Nc3 g6): a flexible hypermodern reply to 1.e4 that invites a big centre to attack it. The plans, the pitfalls — then try it vs a real engine, free.
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Alekhine Defense
Black vs 1.e4 · B02–B05 · You play Black
Learn the Alekhine Defense (1.e4 Nf6): a provocative hypermodern reply that dares White to chase the knight and overextend. The plans, the pitfalls — then try it vs a real engine, free.
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Modern Defense
Black vs 1.e4 · B06 · You play Black
Learn the Modern Defense (1.e4 g6): a flexible hypermodern reply that fianchettoes early and invites White's centre to attack it. The plans, the pitfalls — then try it vs a real engine, free.
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Queen's Gambit
Queen's Pawn (1.d4) · D06–D69 · You play White
Learn the Queen's Gambit (1.d4 d5 2.c4): why it's not a real pawn sacrifice, plus the Accepted and Declined lines. Then try it vs a real engine — free, no sign-up.
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Catalan Opening
Queen's Pawn (1.d4) · E00–E09 · You play White
Learn the Catalan (1.d4 Nf6 2.c4 e6 3.g3): fianchetto to g2 and squeeze the long diagonal for lasting pressure. The plans, the pitfalls, then try it vs a real engine — free.
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Trompowsky Attack
Queen's Pawn (1.d4) · A45 · You play White
Learn the Trompowsky (1.d4 Nf6 2.Bg5): sidestep Black's main defences and harass the f6-knight. The plans, the pitfalls, then try it vs a real engine — free.
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Colle System
Queen's Pawn (1.d4) · D04–D05 · You play White
Learn the Colle System (1.d4 d5 2.Nf3 Nf6 3.e3): an easy setup with Bd3 and c3 aiming for the e4 break and a kingside attack. Then try it vs a real engine — free.
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English Opening
Flank opening (1.c4) · A10–A39 · You play White
Learn the English Opening (1.c4): a flexible flank opening fighting for the centre from the side, often with g3 and Bg2. Then try it vs a real engine — free.
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Réti Opening
Flank opening (1.Nf3) · A04–A09 · You play White
Learn the Réti (1.Nf3 d5 2.c4): a flexible hypermodern system whose g2-bishop pressures the centre from afar. The plans, the pitfalls, then try it vs a real engine — free.
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King's Indian Defense
Black vs 1.d4 · E60–E99 · You play Black
Learn the King's Indian (1.d4 Nf6 2.c4 g6): let White take the centre, then hit back with ...e5 and a kingside attack. Try it vs a real engine, free, no sign-up.
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Nimzo-Indian Defense
Black vs 1.d4 · E20–E59 · You play Black
Learn the Nimzo-Indian (1.d4 Nf6 2.c4 e6 3.Nc3 Bb4): pin the knight, fight the centre with pieces, double White's c-pawns. Try it vs a real engine, free, no sign-up.
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Queen's Gambit Declined
Black vs 1.d4 · D30–D69 · You play Black
Learn the Queen's Gambit Declined (1.d4 d5 2.c4 e6): hold the centre with a sound pawn chain and free it with ...c5. Try it vs a real engine, free, no sign-up.
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Slav Defense
Black vs 1.d4 · D10–D19 · You play Black
Learn the Slav Defense (1.d4 d5 2.c4 c6): support the centre with ...c6 and keep the light-squared bishop free on f5. Try it vs a real engine, free, no sign-up.
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Grünfeld Defense
Black vs 1.d4 · D70–D99 · You play Black
Learn the Grünfeld (1.d4 Nf6 2.c4 g6 3.Nc3 d5): let White build a big centre, then blast it with the g7-bishop and ...c5. Try it vs a real engine, free, no sign-up.
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Dutch Defense
Black vs 1.d4 · A80–A99 · You play Black
Learn the Dutch Defense (1.d4 f5): grab kingside space, fight for e4, and play for a direct attack on the white king. Try it vs a real engine, free, no sign-up.
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Evans Gambit
King's Pawn (1.e4 e5) · C51-C52 · You play White
Learn the Evans Gambit (3.Bc4 Bc5 4.b4): a wing pawn buys a big centre and a fast attack on f7. Plans, pitfalls and main line, then play it vs a real engine.
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Scotch Gambit
King's Pawn (1.e4 e5) · C44 · You play White
Learn the Scotch Gambit (3.d4 exd4 4.Bc4): leave the pawn, develop with threats at f7, attack first. Plans, traps and main line, then play it vs a real engine.
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Danish Gambit
King's Pawn (1.e4 e5) · C21 · You play White
Danish Gambit (2.d4 exd4 3.c3): two pawns for two raking bishops and a violent attack. Plans, Schlechter's defence and the honest verdict, vs a real engine.
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Max Lange Attack
King's Pawn (1.e4 e5) · C55 · You play White
Learn the Max Lange Attack (5.O-O Bc5 6.e5): the forcing e-file storm from the Two Knights. The sequence, plans and traps, then try it vs a real engine.
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Vienna Gambit
King's Pawn (1.e4 e5) · C29 · You play White
Learn the Vienna Gambit (2.Nc3 Nf6 3.f4): why taking loses to 4.e5, the correct 3...d5 main line, and White's attacking plans. Then try it vs a real engine.
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Center Game
King's Pawn (1.e4 e5) · C22 · You play White
Learn the Center Game (2.d4 exd4 3.Qxd4): the Qe3 system, long castling and an attacking race. Plans, honest evals and pitfalls, then play vs a real engine.
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Wayward Queen Attack
King's Pawn (1.e4 e5) · C20 · You play Black
The Wayward Queen Attack (1.e4 e5 2.Qh5) from Black's side: stop Scholar's Mate, punish the early queen, and win the opening. Practise it vs a real engine.
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Halloween Gambit
King's Pawn (1.e4 e5) · C46 · You play White
The Halloween Gambit (4.Nxe5): a whole knight for a scary pawn storm. Why engines refute it, how to punish it, when to play it. Try it vs a real engine.
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Petrov Defense
King's Pawn (1.e4 e5) · C42-C43 · You play Black
Learn the Petrov Defense (1.e4 e5 2.Nf3 Nf6): a rock-solid reply to 1.e4, its plans, and the one trap to know. Try it vs a real engine, free, no sign-up.
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Philidor Defense
King's Pawn (1.e4 e5) · C41 · You play Black
Learn the Philidor Defense (1.e4 e5 2.Nf3 d6): a solid, low-theory answer to 1.e4, with plans and pitfalls. Try it against a real engine, free, no sign-up.
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Two Knights Defense
King's Pawn (1.e4 e5) · C55-C59 · You play Black
Learn the Two Knights Defense (3...Nf6 vs the Italian): meet 4.Ng5 with the main-line pawn sacrifice and its plans. Try it vs a real engine, free, no sign-up.
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Berlin Defense
King's Pawn (1.e4 e5) · C65-C67 · You play Black
Learn the Berlin Defense (3...Nf6 vs the Ruy Lopez): the famous Berlin endgame, plans for both sides, pitfalls. Try it vs a real engine, free, no sign-up.
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Marshall Attack
King's Pawn (1.e4 e5) · C89 · You play Black
Learn the Marshall Attack (8...d5 in the Ruy Lopez): a sound pawn sacrifice for a lasting attack, with key plans. Try it vs a real engine, free, no sign-up.
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Latvian Gambit
King's Pawn (1.e4 e5) · C40 · You play Black
The Latvian Gambit (1.e4 e5 2.Nf3 f5) explained honestly: what engines think, when it works, and the main line. Try it vs a real engine, free, no sign-up.
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Elephant Gambit
King's Pawn (1.e4 e5) · C40 · You play Black
The Elephant Gambit (1.e4 e5 2.Nf3 d5) explained honestly: why engines reject it, the main line, and when it works. Try it vs a real engine, free, no sign-up.
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Nimzowitsch Defense
Black vs 1.e4 · B00 · You play Black
Learn the Nimzowitsch Defense (1.e4 Nc6): an offbeat but playable reply to 1.e4 with clear plans and pitfalls. Try it vs a real engine, free, no sign-up.
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Stafford Gambit
King's Pawn (1.e4 e5) · C42 · You play Black
The Stafford Gambit (1.e4 e5 2.Nf3 Nf6 3.Nxe5 Nc6) explained honestly: the traps, the refutation, and when to use it. Try it vs a real engine, free, no sign-up.
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Sicilian Najdorf
Sicilian Defence (1.e4 c5) · B90-B99 · You play Black
Learn the Sicilian Najdorf (5...a6): why the little pawn move rules modern chess, the plans for both sides, and the main line. Train it against a real engine, free.
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Sicilian Dragon
Sicilian Defence (1.e4 c5) · B70-B79 · You play Black
Learn the Sicilian Dragon (5...g6): the Bg7 dragon bishop, the c-file attack, and how to survive the Yugoslav Attack. Train the line against a real engine, free.
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Accelerated Dragon
Sicilian Defence (1.e4 c5) · B34-B39 · You play Black
Learn the Accelerated Dragon (2...Nc6 and 4...g6): dodge the Yugoslav Attack, aim for ...d5 in one go, and handle the Maroczy Bind. Train it vs a real engine, free.
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Sicilian Sveshnikov
Sicilian Defence (1.e4 c5) · B33 · You play Black
Learn the Sveshnikov Sicilian (5...e5): why Black volunteers the d5 hole, the plans around it, and the main line. Train the opening against a real engine, free.
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Sicilian Alapin
Sicilian Defence (1.e4 c5) · B22 · You play White
Learn the Alapin Sicilian (1.e4 c5 2.c3): skip the Open Sicilian theory, build the d4 centre, and play the clear plans. Train the line against a real engine, free.
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Closed Sicilian
Sicilian Defence (1.e4 c5) · B23-B26 · You play White
Learn the Closed Sicilian (2.Nc3 and g3): keep the centre shut, build a kingside attack with f4, and skip Open Sicilian theory. Train it vs a real engine, free.
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Grand Prix Attack
Sicilian Defence (1.e4 c5) · B23 · You play White
Learn the Grand Prix Attack (2.Nc3 and f4) against the Sicilian: the f5 break, the Bb5 modern treatment, and the mating patterns. Train it vs a real engine, free.
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Smith-Morra Gambit
Sicilian Defence (1.e4 c5) · B21 · You play White
Learn the Smith-Morra Gambit (1.e4 c5 2.d4 cxd4 3.c3): a pawn for open files and fast attack against the Sicilian. Train the gambit against a real engine, free.
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Sicilian Rossolimo
Sicilian Defence (1.e4 c5) · B30-B31 · You play White
Learn the Rossolimo (1.e4 c5 2.Nf3 Nc6 3.Bb5): the elite anti-Sicilian, the Bxc6 structures, and the plans for both sides. Train it against a real engine, free.
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Sicilian Kan
Sicilian Defence (1.e4 c5) · B41-B43 · You play Black
Learn the Sicilian Kan (4...a6): flexible, low-theory Sicilian with ...e6 and ...a6. Plans, main line, pitfalls. Try it vs a real engine, free, no sign-up.
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Sicilian Taimanov
Sicilian Defence (1.e4 c5) · B44-B49 · You play Black
Learn the Sicilian Taimanov (4...Nc6): flexible piece play, ...Qc7 and ...a6, the modern main line and plans. Try it against a real engine, free, no sign-up.
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Panov Attack
Caro-Kann (1.e4 c6) · B13-B14 · You play White
Learn the Panov Attack vs the Caro-Kann (3.exd5 and 4.c4): open lines, IQP attacking plans, the main line. Try it vs a real engine, free, no sign-up.
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King's Indian Attack
Flank opening (1.Nf3) · A07-A08 · You play White
Learn the King's Indian Attack: one setup vs almost everything, the e5 wedge and kingside attack plans. Try it vs a real engine, free, no sign-up.
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Owen's Defense
Black vs 1.e4 · B00 · You play Black
Learn Owen's Defense (1.e4 b6): the queenside fianchetto surprise, the honest engine verdict, plans and pitfalls. Try it vs a real engine, free, no sign-up.
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Hippopotamus Defense
Black vs 1.e4 · B06 · You play Black
Learn the Hippopotamus Defense: the flexible fence setup, when to strike back, and its honest verdict. Try it vs a real engine, free, no sign-up.
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Englund Gambit
Black vs 1.d4 · A40 · You play Black
The honest guide to the Englund Gambit (1.d4 e5): why engines call it dubious, the queen-raid main line, and what Black must know before trying it.
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Budapest Gambit
Black vs 1.d4 · A51-A52 · You play Black
Learn the Budapest Gambit (1.d4 Nf6 2.c4 e5): how Black regains the pawn by force, the honest verdict, and the plans. Try it vs a real engine, free.
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Albin Countergambit
Black vs 1.d4 · D08-D09 · You play Black
Learn the Albin Countergambit (1.d4 d5 2.c4 e5): the d4 wedge, Morozevich's modern plan, and the honest verdict. Try it vs a real engine, free, no sign-up.
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Blackmar-Diemer Gambit
Queen's Pawn (1.d4) · D00 · You play White
Learn the Blackmar-Diemer Gambit (1.d4 d5 2.e4): a pawn for open files and a fast attack, plus an honest verdict. Try it vs a real engine, free, no sign-up.
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Jobava London System
Queen's Pawn (1.d4) · D00 · You play White
Learn the Jobava London (1.d4, Nc3 and Bf4): London solidity plus real threats like the Nb5 jump and pawn storms. Try it vs a real engine, free, no sign-up.
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Torre Attack
Queen's Pawn (1.d4) · A46, D03 · You play White
Learn the Torre Attack (1.d4 Nf6 2.Nf3 e6 3.Bg5): a solid, low-theory system with an active bishop and the e4 break. Try it vs a real engine, free, no sign-up.
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Stonewall Attack
Queen's Pawn (1.d4) · D00 · You play White
Learn the Stonewall Attack (d4, e3, f4 and Bd3): build the wall, plant a knight on e5 and attack the king. Try it vs a real engine, free, no sign-up.
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Veresov Attack
Queen's Pawn (1.d4) · D01 · You play White
Learn the Veresov Attack (1.d4 d5 2.Nc3 Nf6 3.Bg5): quick development, the e4 break, positions opponents rarely study. Try it vs a real engine, free, no sign-up.
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Benoni Defense
Black vs 1.d4 · A60-A79 · You play Black
Learn the Modern Benoni (1.d4 Nf6 2.c4 c5 3.d5 e6): trade structure for a queenside majority and a raking g7-bishop. Try it vs a real engine, free, no sign-up.
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Benko Gambit
Black vs 1.d4 · A57-A59 · You play Black
Learn the Benko Gambit (1.d4 Nf6 2.c4 c5 3.d5 b5): a pawn for open files and pressure that lasts into the endgame. Try it vs a real engine, free, no sign-up.
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Chigorin Defense
Black vs 1.d4 · D07 · You play Black
Learn the Chigorin Defense (1.d4 d5 2.c4 Nc6): rapid piece play against the Queen's Gambit, activity over structure. Try it vs a real engine, free, no sign-up.
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Tarrasch Defense
Black vs 1.d4 · D32-D34 · You play Black
Learn the Tarrasch Defense (1.d4 d5 2.c4 e6 3.Nc3 c5): accept an isolated pawn for open lines and easy development. Try it vs a real engine, free, no sign-up.
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Queen's Gambit Accepted
Black vs 1.d4 · D20-D29 · You play Black
Learn the Queen's Gambit Accepted (1.d4 d5 2.c4 dxc4): why Black takes, the ...c5 counter, and the main line. Try it against a real engine, free, no sign-up.
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Semi-Slav Defense
Black vs 1.d4 · D43-D49 · You play Black
Learn the Semi-Slav Defense (1.d4 d5 2.c4 c6): the rock-solid triangle that hides the sharp Meran. Plans, main line, pitfalls. Try it vs a real engine, free.
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Bogo-Indian Defense
Black vs 1.d4 · E11 · You play Black
Learn the Bogo-Indian (1.d4 Nf6 2.c4 e6 3.Nf3 Bb4+): a solid, low-theory answer to 1.d4. Plans, main line, pitfalls. Try it vs a real engine, free, no sign-up.
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Queen's Indian Defense
Black vs 1.d4 · E12-E19 · You play Black
Learn the Queen's Indian (1.d4 Nf6 2.c4 e6 3.Nf3 b6): control e4 with pieces, the fianchetto plans and main line. Try it vs a real engine, free, no sign-up.
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Old Indian Defense
Black vs 1.d4 · A53-A55 · You play Black
Learn the Old Indian Defense (1.d4 Nf6 2.c4 d6): the solid ...e5 wall without the fianchetto. Plans, main line, pitfalls. Try it vs a real engine, free.
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Bird's Opening
Flank opening (1.f4) · A02-A03 · You play White
Learn Bird's Opening (1.f4): grab e5 from move one, the reversed Dutch plans, main line and the From Gambit danger. Try it vs a real engine, free, no sign-up.
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Nimzo-Larsen Attack
Flank opening (1.b3) · A01 · You play White
Learn the Nimzo-Larsen Attack (1.b3): a flexible fianchetto system aimed at e5. Plans, the main line, pitfalls. Try it against a real engine, free, no sign-up.
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Polish Opening
Flank opening (1.b4) · A00 · You play White
Learn the Polish Opening (1.b4): what the queenside lunge achieves, the honest engine verdict, and the main line. Try it vs a real engine, free, no sign-up.
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Grob Attack
Flank opening (1.g4) · A00 · You play White
The Grob Attack (1.g4) is objectively bad, and still wins club games. Learn its tricks, the honest verdict, and how to punish it. Try it vs a real engine, free.
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More openings on the way. BetterChess is a practice tool — we make no guarantee you'll reach 1800 or any rating. Lines are standard opening theory, every move checked legal with the board's engine.

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